The following video explains how to setup and run Polygon Cruncher for Maya. It also includes the MagicCruncher feature which automatically defines the best optimization ratio for your 3D assets. This module includes batch processing for optimizing a whole folder. A StandAlone application for optimizing your 3D assets that come from various file formats (sketchup, wavefront, stl, lightwave.). A batch process module for generating different LODs from your Maya 3D assets (command batchPol圜runch) Select one or more polygonal nodes then type pol圜runch in the mel script editor.Ī Polygon Cruncher node is added and connected to the selected meshes and becomes part of the Maya 3D flow. A command plugin that allows real-time optimization in the Maya viewers. Polygon Cruncher for Autodesk® Maya® includes 3 different modules: MagicCruncher is included and allows an automatic optimization process. You can optimize taking care of the symmetry of your objects. You protect object borders, material boundaries, UVs seams. You also keep texture information, vertex colors, and user-defined normals. You keep all details even at a high optimization ratio. Polygon Cruncher reduces the number of polygons of your objects without changing their appearance.
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